If you haven’t been following the metaverse and digital commodity ownership, now is an excellent time to start. Adidas (OTC: ADDD.F) (OTC: ADDYY) has collaborated with the Bored Ape Yacht Club, while Nike (NYSE: NKE) has acquired RTFKT, a “maker of customized shoes targeted for video game aficionados.” Non-fungible tokens, or NFTs, are an innovative technique of retaining digital ownership of a digital commodity in the world of cryptocurrencies.
NFTs from Nike and RTFKT are based on the Ethereum (CRYPTO: ETH) blockchain and, depending on the project, can provide users with access to tangible or digital things for augmented reality or the “metaverse.” The NFT is a record of ownership of a specific thing that cannot be replaced, unlike an actual pair of shoes (which are fungible).

Athletic shoe companies have always been at the forefront of culture, and they are now experiencing a transition in culture to digital goods. Your next pair of sneakers could be able to be worn in the metaverse if Nike and Adidas get their way. The NFT is a record of ownership of a specific thing that cannot be replaced, unlike an actual pair of shoes (which are fungible). Athletic shoe companies have always been at the forefront of culture, and they are now experiencing a transition in culture to digital goods. Your next pair of sneakers could be able to be worn in the metaverse if Nike and Adidas get their way.
Key Points:
- RTFKT was bought by Nike shortly after the company’s massive NFT debut.
- NFTs are now selling for more than $20,000, representing millions of dollars in worth.
- This might be the first step toward NFTs creating value in the digital world.
Nike’s big splash:
RTFKT is now one of the most innovative firms in the non-fungible token (NFT) and metaverse space. The company’s Clone X project was unveiled last week, and NFT trading has already surpassed $100 million. And 20,000 avatars were sold, with the lowest price topping $20,000 on the low end.
RTFKT has additional collections, but this is only the beginning of its digital sales. The firm is “metaverse ready,” with digital wearables and augmented reality filters already in place. The business hopes to create digital commodities and locales that people will value over time, and current pricing indicate that the tendency is robust. This digital creation will now be associated with the Nike brand.
Following Adidas’ BAYC move:
Adidas made a huge statement in early December when it announced a collaboration with the Bored Ape Yacht Club on an unnamed metaverse project. Punks Comic and Money are involved in the project, although we don’t know much about it yet. That idea came to completion last week with the release of Into the Metaverse, which brought in $23.5 million for the initiative and $15.5 million for Adidas. NFT holders will get access to unique Adidas items (for an additional cost). Shoe companies are attempting to keep up with popular culture by entering the NFT market. Bored Ape Yacht Club and RTFKT were Adidas and Nike’s respective bets on the business.
More to come:
Brands of shoes and textiles have always been pioneers in defining or the following culture. Projects like the Bored Ape Yacht Club and RTFKT are creating the culture of bitcoin and NFTs, and partnerships like these might be advantageous to both sides. The financial impact on both organizations may be little now, but it is expected to expand with time. Even the most successful NFT mints, such as Into the Metaverse or CloneX, produce tens of millions of dollars, which is still a modest sum of money for these businesses. These businesses, on the other hand, are focused on NFTs’ long-term growth trajectory. I wouldn’t be shocked if additional NFT initiatives and brands collaborated. Every business wants to get visibility and become a part of a community, which is exactly what NFTs are for.
Consider it like the Jordan sponsorship, only instead of paying Michael Jordan tens of millions of dollars each year, Nike is compensated for the sale of NFTs that increase brand loyalty. Brands can give financing for projects in the metaverse or games that provide long-term value for NFT communities and holders. This is how they will increase their worth over time. Although the details of Nike’s acquisition of RTFKT are unknown, this might be a watershed moment in large companies’ acceptance of NFTs and the metaverse. We can see that purchasers are placing a premium on these digital assets. Now it’s only a matter of establishing long-term value, which Nike can achieve with millions of dollars.
Nike Buys Virtual Sneaker Maker RTFKT in Metaverse Push:
Nike said on Monday that it has paid an obscure aggregate for virtual shoe producer RTFKT, as the active apparel brand hopes to extend its effect in the quickly developing “metaverse.” Nike was one of the main significant organizations to accept the common virtual climate, which acquired footing when Facebook relaunched as Meta Platforms last month. Clients can buy virtual land and other advanced things, for example, symbol attire utilizing a crypto resource known as a non-fungible token in such blockchain-based biological systems (NFT). As indicated by its site, RTFKT was established in 2020 by Benoit Pagotto, Chris Le, and Steven Vasilev, and creates NFT keepsakes and images.
Nike and Adidas Take Notice of the Metaverse with NFT Drops:
NFTs have piqued everyone’s curiosity, including the two largest garment companies, which have shown an interest in virtual clothes. Adidas sold 29, 620 NFTs from their ‘Into the Metaverse’ line within hours of releasing them in December 2021. Adidas made approximately $22 million from the digital tokens, which were sold for 0.2 ETH each, which was roughly $765 at the time. The NFTs were created in collaboration with Bored Ape Yacht Club, Punks Comics, and GMoney (a pseudonymous crypto enthusiast). The move by Adidas comes after Nike declared the procurement of RTFKT, a gathering of creators that make virtual shoes and collectibles, consolidating the universes of design and gaming.

RTFKT (articulated R – ATIFAKT) attracted NIKE to use the most recent in-game motors, NFTs, blockchain verification and increased reality to make unique virtual items and encounters, and RTFKT (articulated R – ATIFAKT) attracted NIKE to use the most recent in-game motors, NFTs, blockchain confirmation and expanded reality to make stand-out virtual items and encounters. Albeit the cost was not uncovered, Nike expressed that it means to put resources into and fabricate the RTFKT brand, which will likewise extend Nike’s computerized reach and abilities. The two firms have expressed that they would put more in NFTs later on.
Nike just acquired a virtual shoe startup that creates NFTs and shoes aimed at the metaverse.
Buying NFTs to “flex” on people in the metaverse, according to one analogy I’ve heard a lot over the last year, is like collecting sneakers, and Nike is apparently working to guarantee it’s ready for the literal version of that possibility. RTFKT Studios is a “leading brand that harnesses cutting edge innovation to produce next-generation collectibles that mix culture and gaming,” according to the clothing behemoth.
According to RTFKT, cooperation with young artist FEWOCiOUS to sell actual shoes alongside virtual ones sold 600 pairs/NFTs in six minutes in February, netting $3.1 million. Grimes sold $6 million in digital artwork on March 1st, at the same time that most of us learned about NFTs for the first time. It’s uncertain whether any of these digital items are currently worth the same amount; a few of them are now available for or have recently sold for less than their initial value on OpenSea and Nifty Gateway. In any case, disregard the past – and that time it photoshopped a couple of its tennis shoes onto Elon Musk – RTFKT is pushing ahead, and just yesterday, the A16Z-supported startup declared the Clone X NFT joint effort with Japanese craftsman Takashi Murakami, which includes various metaverse-prepared computerized symbols with different collectible characteristics.
Guests to the organization’s site are urged to connect their Metamask wallets, which is one of the manners in which NFT proprietors can check their buys. The thought is that later on, you’ll have the option to mess around or enter different sorts of computer-generated reality spaces where your things will appear after those spaces have perused the blockchain to figure out which things you own the freedom to. Nike founders Benoit Pagotto, Chris Le, and Steven Vasilev are credited with harnessing “the latest in-game engines, NFTs, blockchain authentication, and augmented reality to create one-of-a-kind virtual products and experiences,” according to the business.
While announcing the acquisition, Nike placed RTFKT’s lightning bolt-style badge beside its own known swoosh, Jumpman, and Converse marks — without saying how much it paid. Because of high-profile athlete sponsorships, one-of-a-kind designs, and a grassroots culture that lives on in the real world, those brands have a lengthy history. RTFKT, on the other hand, was established in January 2020. It says that “human consciousness evolution has proceeded faster than predicted.” We’ve arrived to accelerate our digital future right now.
Nike gets “metaverse-ready” with the acquisition of virtual sneaker company RTFKT:
RTFKT, a digital design studio that makes trainers and other goods that can be worn in a variety of online environments, has been purchased by Nike. By acquiring RTFKT, Nike may be able to grow its own production of virtual wearables without relying on outside help. Neon-colored platforms made in conjunction with The Fabricant are among RTFKT’s offerings. At the same time, Nike aims to give funding to the startup so that it may continue to research the possibilities afforded by the metaverse, a developing digital domain in which people can live parallel lives to their real-world lives.
“With this obtaining, Nike proceeds with its computerized change, permitting us to serve competitors and specialists at the convergence of game, inventiveness, gaming, and culture,” expressed Nike CEO and President John Donahoe. “Our point is to put resources into the RTFKT brand, administration, and particular and imaginative local area while growing Nike’s computerized reach.” The two sides consented to keep the particulars of the arrangement hidden.
Benoit Pagotto, Chris Le, and Steven Vasilev established RTFKT in January 2020 fully intent on broadening the shortage culture of streetwear and restricted release drops to the web. “We’ve always looked up to Nike since we started, with the ambition of creating the Nike born on the metaverse,” Pagotto tweeted. So far, the business has collaborated with crypto artist FEWOCiOUS to make a virtual shoe that sold out in less than seven minutes, as well as with artist Takashi Murakami to develop a collection of unique avatars that can be utilized across games and augmented reality apps.
Unlike the virtual trainers produced earlier this year by Gucci and Buffalo London, which are not genuinely owned by the consumer since they cannot be sold on, each RTFKT product is backed by a non-fungible token (NFTs). This blockchain-based certificate of ownership is attached to a digital asset to validate its legitimacy and chain of custody, implying that it, like a real item, may be collected, exchanged, and sold for profit. RTFKT, which is only two years old, is the youngest brand on Nike’s portfolio, which also includes classic footwear brands such as Converse and Jordan.
Last month, Nike registered the usage of its emblems and slogans for digital wearables and introduced its own virtual Nikeland area within the online game Roblox, where users could purchase branded things for their avatars. A plethora of other fashion designers, like Louis Vuitton and Balenciaga, have begun to dabble in the metaverse, with both releasing video games to accompany their real-life runway displays.
Nike’s metaverse includes NFT shoes for a virtual world:
Nike is spending the closing months of 2021 forging a position in the burgeoning metaverse, after spending half of the year suing shoe customizers. In October, the sports goods behemoth filed trademarks with the United States Patent and Trademark Office to sell branded sneakers in a virtual environment. Nickel, an online gaming zone on Roblox where fans can create an avatar and play sports in a virtual setting, was introduced last month by the brand. Nike announced Monday that it has purchased digital collectibles business RTFKT Studios, allowing the store to sell virtual shoes that users can use to equip their online avatars.

“Brands have a motivator to be there since that is the place where individuals are, and they need to follow them,” Wedbush Securities examiner Michael Pachter said of the move by immense shops to start growing their metaverse presence. Be that as it may, what definitively is the metaverse? It’s an organization of increased and computer-generated reality center points that might be gotten to by cell phones or other hardware. Clients may likewise construct a computerized symbol to address themselves in the virtual world, which they can customize with caps, shades, and even Nike-marked footwear for work and delight.
RTFKT Studios, among other things, creates non-fungible footwear tokens. Non-fungible tokens are virtual things that rely on blockchain technology and smart contracts to ensure that each item, or asset, is distinct and immutable. The shoe NFTs are not concrete goods that customers may wear in real life, such as to the grocery store or a hair salon. Instead, the shoes will be worn by an avatar who roams across a virtual realm like Nikeland. RTFKT, pronounced “artifact,” debuted in 2020 and made headlines in March when it sold out of a line of actual sneakers combined with NFTs in seven minutes, earning $3.1 million.
RTFKT co-founder Benoit Pagotto tweeted after the transaction was announced, “We’ve always looked forward to Nike since we started, with the objective of establishing the Nike born on the Metaverse.” Nike hasn’t said how much the studio cost them. The purchase is another step toward “supporting athletes and artists at the convergence of sport, creative, gaming, and culture,” according to Nike CEO John Donahoe. It’s unclear what Nike’s plans are for its new NFT division, but Pachter speculated on one possibility: allowing customers to scan a QR code with their phone to have their new Nikes appear on their avatar in Fortnite or other games.
Nike is stepping into the metaverse with virtual sneaker firm:
That’s right, Nike appears to be preparing to enter the Metaverse with its own line of digital kicks. The sportswear behemoth has joined the slew of companies swooping in on the virtual goods craze, announcing the purchase of RTFKT, a startup that creates digital shoes, on Monday. Non-fungible tokens (NFTs) are virtual goods that are authenticated using the same blockchain technology as cryptocurrencies. RTFKT — pronounced “artifact” — offers digital products in the form of non-fungible tokens (NFTs). “This purchase is another step forward in Nike’s digital transformation, allowing us to serve athletes and artists at the crossroads of sport, creativity, gaming, and culture,” stated Nike CEO John Donahoe.
Nike stated that the specifics of the deal would not be revealed. However, the acquisition demonstrates a rising interest in NFTs among huge businesses. In May, a replica of a Gucci handbag was offered online for more than the actual thing. The frenzy over virtual products is fueled by fervent expectations that the “metaverse” — a virtual reality version of the internet — would one day supplant the current internet.
Nike Goes Virtual:
One industry that may be changed is retail, with customers wearing virtual reality goggles to study 3D reproductions of genuine clothes. Nike has previously launched “Nikeland,” a virtual showroom on the Roblox gaming platform where users can adorn their avatars in Nike apparel. RTFKT, which was founded last year, saw a parallel between sneakers and NFTs: both are highly sought-after collection products. RTFKT allegedly sold 600 pairs of actual sneakers for $3.1 million in March, however, the objects touted as having “true” worth were the NFT copies of the sneakers that came with each pair.
“We’re keen to promote our brand, which was totally built in the metaverse,” RTFKT co-founder Benoit Pagotto said in a statement given by Nike. NFTs have generated a lot of hype in the previous year, with supporters anticipating them to become a widespread form of ownership. Skeptics claim that the concept has been overblown, with some NFTs selling for hundreds of thousands, if not millions, of dollars.
Nike commits to the metaverse with virtual footwear acquisition
Nike has announced the purchase of RTFKT (pronounced “artifact”), the NFT’s designers, for an undisclosed sum. The company was valued at $33.3 million (£25 million) in a funding round in May for its next-generation collectible shoes that blend culture and gameplay. “This transaction accelerates Nike’s digital transformation and allows us to serve athletes and artists at the confluence of sport, art, gaming, and culture,” said John Donahoe, president, and CEO of Nike. “We’re bringing on a highly competent creative team with a genuine and connected brand.” He stated, “Our objective is to invest in the RTFKT brand, serve and build their imaginative and creative community, and enhance Nike’s digital reach and capabilities.”
How Entering The Metaverse Will Affect Nike’s Bottom Line
Users “live” within a digital realm in the metaverse, which combines many components of technology such as virtual reality, compounded reality, and video. The metaverse, according to Forbes, is a collision between the physical and digital worlds, where virtual reality and augmented reality bridge the gap between the actual and virtual worlds to allow people to engage intimately. So, what does this have to do with Nike?
With the purchase of RTFKT, a virtual sneaker firm that focuses on fashion, Nike introduced metaverse thinking into its retail operations last month. This will allow Nike to manufacture samples without incurring the cost of producing actual samples of the shoe. The corporation will be able to widely share the sneaker’s style thanks to the virtual prototypes. On the income statement, it will lower selling expenses. Users “live” within a digital realm in the metaverse, which combines many components of technology such as virtual reality, compounded reality, and video. The metaverse, according to Forbes, is a collision between the physical and digital worlds, where virtual reality and augmented reality bridge the gap between the actual and virtual worlds to allow people to engage intimately. So, what does this have to do with Nike?
With the purchase of RTFKT, a virtual sneaker firm that focuses on fashion, Nike introduced metaverse thinking into its retail operations last month. This will allow Nike to manufacture samples without incurring the cost of producing actual samples of the shoe. The corporation will be able to widely share the sneaker’s style thanks to the virtual prototypes. On the income statement, it will lower selling expenses.
This creative thinking is intriguing and will pick up speed in the near future. Nike has also just launched Nikeland, a virtual environment powered by the Brainiac Commerce e-commerce platform. This platform allows other technology-based merchants and brands to deliver scalable consumer traffic to their products while also providing a fully managed service. One can see the future developing with strong vendor/partner support. Nickel is a realm built by Nike in collaboration with Roblox to provide consumers with even more innovation and excitement. Roblox describes itself as a technology startup with the goal of creating an online experience platform for children and teenagers. Their platform allows users to build their own games as well as play games developed by other players.
This is significant since Nike’s appeal among young clients is already high, and they can now provide a fun, engaging manner for these customers to become further connected with the brand as they play. As a result, Nike is constructing a metaverse that will result in actual sales. Nike’s innovation shop, which debuted in November 2019 on Fifth Avenue in New York City, was a significant step in providing customers with newness and innovation. Who should be hired to establish a fashion metaverse, according to The Business of Fashion? When it comes to talent acquisition, brands who want to get involved in Web3, NFTs (non-fungible tokens), and other hot areas will have to be patient.
Tommy Hilfiger predicted three years ago that by the end of this year, it will have manufactured 100 percent of its garments using 3D design. They established Stitch, an internal incubator for developing proprietary 3D designs. It was necessary to retrain the creative staff in order to do this successfully. However, the firm was finally changed as a result of this foresight.
FAQs:
Did Nike buy land in the metaverse?
Other important announcements in the industry have preceded this one. Nike has now released Nikeland, its own chunk of the Roblox metaverse. Adidas has also made a Metaverse real estate investment, this time in The Sandbox, a virtual realm.
Does Nike Own RTFKT?
RTFKT has been purchased. NIKE, INC. announced recently the acquisition of RTFKT, a well-known brand that employs cutting-edge innovation to produce next-generation collectibles that merge culture and gaming.
Conclusion:
RTFKT was laid out in 2020 by Benoit Pagotto, Chris Le, and Steven Vasilev determined to erase the lines among physical and automated regard to all the more probable serve its various neighborhood producers. To gather excellent virtual things and experiences, its gathering includes bleeding-edge in-game engines, NFTs, blockchain confirmation, and extended reality.
“We’re fulfilled to use Nike’s middle strength and experience to assist with building the organizations we care about,” Pagotto added. “Nike is the principle association on the planet that shares our energy for improvement, ingenuity, and neighborhood, we’re anxious to turn into our metaverse-imagined brand.”
It’s a whole new world out there. By decreasing the requirement for physical manufacturing and providing design teams with additional tools to express themselves, Metaverse transforms many business models. To assist establish a team, you’ll need people who are familiar with the new technology. Specialists with a love for creative thinking must exist. Although not every brand needs an incubator to foster new ideas, Nike and Tommy Hilfiger’s leadership in this area has been critical in laying the groundwork for a new retail future.